What you need to know

  • Qualcomm’s new Adreno Motion Engine helps reduce motion artifacts by using AI.
  • Gamers will find that PCVR titles streamed over Wi-Fi with supported apps like Virtual Desktop now look even better in motion.
  • The latest Virtual Desktop update, v1.30.3, already integrates the functionality into its Synchronous Spacewarp feature.

If you’re a gamer who uses a headset like the Meta Quest 3 to play PCVR games over Wi-Fi, a new Qualcomm technology is about to make your games look better than ever while moving. The company’s upgraded Adreno Motion Engine uses a suite of AI algorithms that understand motion better than previous models, resulting in less warping while streaming PCVR games wirelessly with headsets powered by a Snapdragon processor.

A Qualcomm blog post details the technique, showing how the algorithm finds patterns in rendered objects and estimates what those objects will look like as you move around. The result is a smoother VR experience that feels like running at a high frame rate even when your PC can’t quite handle all the action.

But this kind of technology often introduces motion artifacts. These artifacts are extremely obvious to human eyes and brains and can be seen on the left in the example below. Thankfully, Qualcomm engineers have figured out how to minimize this warping and just delivered a new version that you can use today on Virtual Desktop.

A demonstration of motion warping before and after enabling the Adreno Motion Endgine

(Image credit: Qualcomm)

Virtual Desktop’s Synchronous Spacewarp feature implements this new Qualcomm feature as of version 1.30.3. Gamers who use Virtual Desktop to wirelessly stream their PCVR games will find that games should look cleaner as they move around, particularly as framerates drop and the app needs to create frames to keep the action feeling smooth.

End